Nevşehir Hacı Bektaş Veli University Course Catalogue

Information Of Programmes

FACULTY OF EDUCATION / FBÖ 421 - ELEMENTARY SCIENCE TEACHING

Code: FBÖ 421 Course Title: SCIENCE TEACHING WITH EDUCATIONAL GAMES Theoretical+Practice: 2+0 ECTS: 4
Year/Semester of Study 4 / Fall Semester
Level of Course 1st Cycle Degree Programme
Type of Course Optional
Department ELEMENTARY SCIENCE TEACHING
Pre-requisities and Co-requisites None
Mode of Delivery Face to Face
Teaching Period 14 Weeks
Name of Lecturer MAHMUT POLAT (mpolat@nevsehir.edu.tr)
Name of Lecturer(s)
Language of Instruction Turkish
Work Placement(s) None
Objectives of the Course
To examine the effect of educational games in science teaching.

Learning Outcomes PO MME
The students who succeeded in this course:
LO-1 Can explain the importance of educational games in science education. PO-1 Having the knowledge of teaching programs, teaching strategies, measurement and assessment methods related to the field.
PO-2 Having the knowledge about the nature, source, limit, accuracy, validity and reliability of knowledge
PO-3 Having the sufficient level of knowledge about Science and Technology Teaching in order to meet the needs of students
PO-13 Using the effective ways of attaining knowledge.
Examination
LO-2 Can evaluate educational games in terms of concept teaching in science education. PO-1 Having the knowledge of teaching programs, teaching strategies, measurement and assessment methods related to the field.
PO-2 Having the knowledge about the nature, source, limit, accuracy, validity and reliability of knowledge
PO-3 Having the sufficient level of knowledge about Science and Technology Teaching in order to meet the needs of students
PO-13 Using the effective ways of attaining knowledge.
Examination
LO-3 May submit an opinion on the effective use of educational games in science teaching. PO-1 Having the knowledge of teaching programs, teaching strategies, measurement and assessment methods related to the field.
PO-2 Having the knowledge about the nature, source, limit, accuracy, validity and reliability of knowledge
PO-3 Having the sufficient level of knowledge about Science and Technology Teaching in order to meet the needs of students
PO-13 Using the effective ways of attaining knowledge.
Examination
LO-4 Can explain a variety of intelligence games in teaching science. PO-1 Having the knowledge of teaching programs, teaching strategies, measurement and assessment methods related to the field.
PO-2 Having the knowledge about the nature, source, limit, accuracy, validity and reliability of knowledge
PO-3 Having the sufficient level of knowledge about Science and Technology Teaching in order to meet the needs of students
PO-13 Using the effective ways of attaining knowledge.
Examination
LO-5 Can design micro instruction by using a selected educational game. PO-1 Having the knowledge of teaching programs, teaching strategies, measurement and assessment methods related to the field.
PO-2 Having the knowledge about the nature, source, limit, accuracy, validity and reliability of knowledge
PO-3 Having the sufficient level of knowledge about Science and Technology Teaching in order to meet the needs of students
PO-13 Using the effective ways of attaining knowledge.
Examination
LO-6 can transform one of the traditional games to use in science teaching. PO-1 Having the knowledge of teaching programs, teaching strategies, measurement and assessment methods related to the field.
PO-3 Having the sufficient level of knowledge about Science and Technology Teaching in order to meet the needs of students
PO-5 Applying the appropriate teaching strategies, methods and techniques, taking into account the characteristics of the subject area, developmental properties and learning patterns of students who are at the second grade of elementary education.
PO-7 Ability to develop appropriate materials to the subject area and needs of students.
Examination
PO: Programme Outcomes
MME:Method of measurement & Evaluation

Course Contents
Description and history of educational games; evaluotin educational games effect on the teaching of science in terms of general and specific objectives.Contribution to teaching and learning of science concepts educational games. The importance of intelligence in science teaching games.presentation of intelligance games such as puzzle, tangram.. uses in science teaching, analysis contributions to the development of creative and critical thinking the students, in the light of pedagogical and cognitive theories.Chess and problem solving. Educational game content development of educational activities and making within the framework of their micro-teaching in classroom.
Weekly Course Content
Week Subject Learning Activities and Teaching Methods
1 Definition and history of educational games Lecture, discussion, question and answer
2 Evaluation of the teaching of science in terms of general and specific objectives of educational games Lecture, discussion, question and answer
3 Contribution to teaching and learning of science concepts educational games Lecture, discussion, question and answer
4 Vision and strategies for the effective use of educational games teaching of science investigation Lecture, discussion, question and answer
5 The importance of the teaching of science brain teasers Lecture, discussion, question and answer
6 The introduction of puzzle and tangram games Lecture, discussion, question and answer
7 Use of intelligence games in science teaching Demonstration, discussion, question and answer
8 mid-term exam
9 Development of creative and critical thinking of students Demonstration, discussion, question and answer
10 Chess and problem-solving Lecture, discussion, question and answer
11 Application of chess and problem-solving Demonstration, discussion, question and answer
12 The development of educational activities with educational game content Project, question-and-answer
13 The introduction of micro-instruction Lecture, discussion, question and answer
14 Classroom practices of teaching activities with educational game content within the framework of micro-teaching Project, demonstration, discussion, question and answer
15 Review of related subject article Discussion, question and answer
16 final exam
Recommend Course Book / Supplementary Book/Reading
1 Ortaöğretimde ve Üniversitelerde Eğitsel Oyunlar, Bilal ÇOBAN, Nobel Yayın Dağıtım
2 Bilimsel dergilerde yayınlanan makaleler ve ders notları
3 Girgin, G. ve Gürşimşek, I. (2014) Oyunlarla Kavram Eğitimi. Anı Yayıncılık.
Required Course instruments and materials
Textbook, activity materials

Assessment Methods
Type of Assessment Week Hours Weight(%)
mid-term exam 8 1 40
Other assessment methods
1.Oral Examination
2.Quiz
3.Laboratory exam
4.Presentation
5.Report
6.Workshop
7.Performance Project
8.Term Paper
9.Project
final exam 16 1 60

Student Work Load
Type of Work Weekly Hours Number of Weeks Work Load
Weekly Course Hours (Theoretical+Practice) 2 14 28
Outside Class
       a) Reading 2 14 28
       b) Search in internet/Library 3 14 42
       c) Performance Project 0
       d) Prepare a workshop/Presentation/Report 0
       e) Term paper/Project 0
Oral Examination 0
Quiz 0
Laboratory exam 0
Own study for mid-term exam 1 10 10
mid-term exam 1 1 1
Own study for final exam 1 10 10
final exam 1 1 1
0
0
Total work load; 120