| Learning Outcomes |
PO |
MME |
| The students who succeeded in this course: |
|
|
| LO-1 |
Can know the basic 3D design and modeling techniques |
PO-1 Has basic, current, and practical knowledge related to his/her profession PO-4 Uses information technologies related to his/her profession (software, programs, animations, etc.) effectively
|
Examination |
| LO-2 |
Can know the basic character modeling for computer games |
PO-1 Has basic, current, and practical knowledge related to his/her profession PO-4 Uses information technologies related to his/her profession (software, programs, animations, etc.) effectively
|
Examination |
PO: Programme Outcomes MME:Method of measurement & Evaluation |
| Course Contents |
| In this course, basic 3d design and modeling, basic architectural modeling techniques as well as car modeling and rendering methods will be covered. MacScript coding technology will be explained. |
| Weekly Course Content |
| Week |
Subject |
Learning Activities and Teaching Methods |
| 1 |
Introducing course materials and introducing the interface of the 3D Max program |
Lecture, Question and Answer, Presentation and Practice |
| 2 |
Toolbars and Zoom tools |
Lecture, Question and Answer, Presentation and Practice |
| 3 |
Create menu and subcommands, parameter settings. Making simple models of boxes |
Lecture, Question and Answer, Presentation and Practice |
| 4 |
Editable Poly and subcommands |
Lecture, Question and Answer, Presentation and Practice |
| 5 |
Editable Poly and subcommands |
Lecture, Question and Answer, Presentation and Practice |
| 6 |
Creating a 3D virtual environment |
Lecture, Question and Answer, Presentation and Practice |
| 7 |
Creating a 3D virtual environment |
Lecture, Question and Answer, Presentation and Practice |
| 8 |
mid-term exam |
|
| 9 |
3D character development |
Lecture, Question and Answer, Presentation and Practice |
| 10 |
3D character development |
Lecture, Question and Answer, Presentation and Practice |
| 11 |
3D character development |
Lecture, Question and Answer, Presentation and Practice |
| 12 |
Render methods |
Lecture, Question and Answer, Presentation and Practice |
| 13 |
Render methods |
Lecture, Question and Answer, Presentation and Practice |
| 14 |
Applications pertaining to the period |
Lecture, Question and Answer, Presentation and Practice |
| 15 |
Applications pertaining to the period |
Lecture, Question and Answer, Presentation and Practice |
| 16 |
final exam |
|
| Recommend Course Book / Supplementary Book/Reading |
| 1 |
Kolektif(2020),Yeni Başlayanlar İçin 3D Studio Max,Kodlab Yayınevi |
| Required Course instruments and materials |
| Supplementary textbook, lecture notes, projector, computer |