Learning Outcomes |
PO |
MME |
The students who succeeded in this course: |
|
|
LO-1 |
Can know the basic 3D design and modeling techniques |
PO-1 Has basic, current, and practical knowledge related to his/her profession PO-4 Uses information technologies related to his/her profession (software, programs, animations, etc.) effectively
|
Examination |
LO-2 |
Can know the basic character modeling for computer games |
PO-1 Has basic, current, and practical knowledge related to his/her profession PO-4 Uses information technologies related to his/her profession (software, programs, animations, etc.) effectively
|
Examination |
PO: Programme Outcomes MME:Method of measurement & Evaluation |
Course Contents |
In this course, basic 3d design and modeling, basic architectural modeling techniques as well as car modeling and rendering methods will be covered. MacScript coding technology will be explained. |
Weekly Course Content |
Week |
Subject |
Learning Activities and Teaching Methods |
1 |
Introducing course materials and introducing the interface of the 3D Max program |
Lecture, Question and Answer, Presentation and Practice |
2 |
Toolbars and Zoom tools |
Lecture, Question and Answer, Presentation and Practice |
3 |
Create menu and subcommands, parameter settings. Making simple models of boxes |
Lecture, Question and Answer, Presentation and Practice |
4 |
Editable Poly and subcommands |
Lecture, Question and Answer, Presentation and Practice |
5 |
Editable Poly and subcommands |
Lecture, Question and Answer, Presentation and Practice |
6 |
Creating a 3D virtual environment |
Lecture, Question and Answer, Presentation and Practice |
7 |
Creating a 3D virtual environment |
Lecture, Question and Answer, Presentation and Practice |
8 |
mid-term exam |
|
9 |
3D character development |
Lecture, Question and Answer, Presentation and Practice |
10 |
3D character development |
Lecture, Question and Answer, Presentation and Practice |
11 |
3D character development |
Lecture, Question and Answer, Presentation and Practice |
12 |
Render methods |
Lecture, Question and Answer, Presentation and Practice |
13 |
Render methods |
Lecture, Question and Answer, Presentation and Practice |
14 |
Applications pertaining to the period |
Lecture, Question and Answer, Presentation and Practice |
15 |
Applications pertaining to the period |
Lecture, Question and Answer, Presentation and Practice |
16 |
final exam |
|
Recommend Course Book / Supplementary Book/Reading |
1 |
Kolektif(2020),Yeni Başlayanlar İçin 3D Studio Max,Kodlab Yayınevi |
Required Course instruments and materials |
Supplementary textbook, lecture notes, projector, computer |