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Year/Semester of Study | 2 / Fall Semester | ||||
Level of Course | Short Cycle Degree Programme | ||||
Type of Course | Compulsory | ||||
Department | COMPUTER PROGRAMMING | ||||
Pre-requisities and Co-requisites | None | ||||
Mode of Delivery | Face to Face | ||||
Teaching Period | 14 Weeks | ||||
Name of Lecturer | CEREN BAŞTEMUR KAYA (ceren@nevsehir.edu.tr) | ||||
Name of Lecturer(s) | KADİR ABA, KADİR HALTAŞ, MEHMET KIRTAY, FETHULLAH MUSTAFA AKALP, | ||||
Language of Instruction | Turkish | ||||
Work Placement(s) | None | ||||
Objectives of the Course | |||||
The purpose of this course is to gain the skills to use graphics and animation techniques with codes, to make advanced animations and vector drawings. |
Learning Outcomes | PO | MME | |
The students who succeeded in this course: | |||
LO-1 | Can create graphics by making vector drawings |
PO-1 Has basic, current, and practical knowledge related to his/her profession PO-3 Follows current developments and practices for his/her profession and uses them effectively PO-4 Uses information technologies related to his/her profession (software, programs, animations, etc.) effectively |
Examination |
LO-2 | Can create graphics and animations using animation techniques |
PO-1 Has basic, current, and practical knowledge related to his/her profession PO-3 Follows current developments and practices for his/her profession and uses them effectively PO-4 Uses information technologies related to his/her profession (software, programs, animations, etc.) effectively |
Examination |
LO-3 | Can design interactive animations via codes |
PO-1 Has basic, current, and practical knowledge related to his/her profession PO-3 Follows current developments and practices for his/her profession and uses them effectively PO-4 Uses information technologies related to his/her profession (software, programs, animations, etc.) effectively |
Examination |
PO: Programme Outcomes MME:Method of measurement & Evaluation |
Course Contents | ||
1. Learning animation techniques 2. Performing graphics and text operations 3. Performing audio and video operations 4. Performing animation editing operations 5. Creating interactive animations using code | ||
Weekly Course Content | ||
Week | Subject | Learning Activities and Teaching Methods |
1 | Program settings Tool panel | Lecture Method, Demonstration Method, Discussion Method, Problem Solving Method, Individual Study Method, Question and Answer, |
2 | Graphics, drawing tools, symbols | Lecture Method, Demonstration Method, Discussion Method, Problem Solving Method, Individual Study Method, Question and Answer, |
3 | Drawing tools, symbols, animation techniques | Lecture Method, Demonstration Method, Discussion Method, Problem Solving Method, Individual Study Method, Question and Answer, |
4 | Animation techniques | Lecture Method, Demonstration Method, Discussion Method, Problem Solving Method, Individual Study Method, Question and Answer, |
5 | Animation techniques | Lecture Method, Demonstration Method, Discussion Method, Problem Solving Method, Individual Study Method, Question and Answer, |
6 | Animation techniques | Lecture Method, Demonstration Method, Discussion Method, Problem Solving Method, Individual Study Method, Question and Answer, |
7 | Animation techniques | Lecture Method, Demonstration Method, Discussion Method, Problem Solving Method, Individual Study Method, Question and Answer, |
8 | mid-term exam | |
9 | Animation techniques, ActionScript | Lecture Method, Demonstration Method, Discussion Method, Problem Solving Method, Individual Study Method, Question and Answer, |
10 | Animation techniques, ActionScript | Lecture Method, Demonstration Method, Discussion Method, Problem Solving Method, Individual Study Method, Question and Answer, |
11 | Animation techniques, ActionScript | Lecture Method, Demonstration Method, Discussion Method, Problem Solving Method, Individual Study Method, Question and Answer, |
12 | Animation techniques, ActionScript Dynamic data | Lecture Method, Demonstration Method, Discussion Method, Problem Solving Method, Individual Study Method, Question and Answer, |
13 | Animation techniques, ActionScript Dynamic data | Lecture Method, Demonstration Method, Discussion Method, Problem Solving Method, Individual Study Method, Question and Answer, |
14 | Animation techniques, ActionScript Dynamic data | Lecture Method, Demonstration Method, Discussion Method, Problem Solving Method, Individual Study Method, Question and Answer, |
15 | Exporting animations | Lecture Method, Demonstration Method, Discussion Method, Problem Solving Method, Individual Study Method, Question and Answer, |
16 | final exam | |
Recommend Course Book / Supplementary Book/Reading | ||
1 | Chun, R. (2023). Adobe Animate CC Classroom in a Book. Adobe Press (2023 release) | |
2 | https://www.btkakademi.gov.tr/portal/course/adobe-animate-ve-after-effects-ile-animasyon-22335 | |
3 | https://helpx.adobe.com/tr/pdf/animate_reference.pdf | |
4 | https://ocw.metu.edu.tr/course/view.php?id=255&lang=tr | |
Required Course instruments and materials | ||
Computer, projection, supporting resources |
Assessment Methods | |||
Type of Assessment | Week | Hours | Weight(%) |
mid-term exam | 8 | 1 | 40 |
Other assessment methods | |||
1.Oral Examination | |||
2.Quiz | |||
3.Laboratory exam | |||
4.Presentation | |||
5.Report | |||
6.Workshop | |||
7.Performance Project | |||
8.Term Paper | |||
9.Project | |||
final exam | 16 | 1 | 60 |
Student Work Load | |||
Type of Work | Weekly Hours | Number of Weeks | Work Load |
Weekly Course Hours (Theoretical+Practice) | 2 | 14 | 28 |
Outside Class | |||
a) Reading | 1 | 12 | 12 |
b) Search in internet/Library | 1 | 13 | 13 |
c) Performance Project | 0 | ||
d) Prepare a workshop/Presentation/Report | 0 | ||
e) Term paper/Project | 0 | ||
Oral Examination | 0 | ||
Quiz | 0 | ||
Laboratory exam | 0 | ||
Own study for mid-term exam | 1 | 7 | 7 |
mid-term exam | 1 | 1 | 1 |
Own study for final exam | 2 | 14 | 28 |
final exam | 1 | 1 | 1 |
0 | |||
0 | |||
Total work load; | 90 |