Nevşehir Hacı Bektaş Veli University Course Catalogue

Information Of Programmes

VOCATIONAL SCHOOL OF NEVŞEHİR / GRF222 - GRAPHIC DESIGN

Code: GRF222 Course Title: 3D MODELING AND ANIMATION Theoretical+Practice: 2+0 ECTS: 3
Year/Semester of Study 2 / Spring Semester
Level of Course Short Cycle Degree Programme
Type of Course Optional
Department GRAPHIC DESIGN
Pre-requisities and Co-requisites None
Mode of Delivery Face to Face
Teaching Period 14 Weeks
Name of Lecturer PINAR GÜNGÜR (pgungur@nevsehir.edu.tr)
Name of Lecturer(s)
Language of Instruction Turkish
Work Placement(s) None
Objectives of the Course
In 3D Studio Max program, you can make 3D drawing and outputting on your computer knowing the screen settings, drawing and editing commands.

Learning Outcomes PO MME
The students who succeeded in this course:
LO-1 Can use basic commands related to 3D Studio Max program within the scope of three-dimensional drawing and architectural visualization. PO-4 Can comment about graphics via objects. Make forms in surface according to the design principles.
PO-5 Can draws using geometric forms.
Performance Project
LO-2 Can knows the display settings, drawing and editing commands, can draw and print in 3D on the computer. PO-4 Can comment about graphics via objects. Make forms in surface according to the design principles.
PO-5 Can draws using geometric forms.
Performance Project
LO-3 Can model and draw objects using the program. PO-4 Can comment about graphics via objects. Make forms in surface according to the design principles.
PO-5 Can draws using geometric forms.
Performance Project
LO-4 Can prepare an original space project. PO-4 Can comment about graphics via objects. Make forms in surface according to the design principles.
PO-5 Can draws using geometric forms.
Performance Project
LO-5 Can make three-dimensional animation PO-4 Can comment about graphics via objects. Make forms in surface according to the design principles.
PO-5 Can draws using geometric forms.
Performance Project
LO-6 Can creates the projected animation by performing a Render operation. PO-4 Can comment about graphics via objects. Make forms in surface according to the design principles.
PO-5 Can draws using geometric forms.
Performance Project
PO: Programme Outcomes
MME:Method of measurement & Evaluation

Course Contents
3D Studio Max program: display settings, drawing and editing commands, 3D drawing and output processes in computer. 3D project modeling with 3D Studio Max, render settings, materials and light settings Animation techniques in the context of three dimensional architectural visualization.
Weekly Course Content
Week Subject Learning Activities and Teaching Methods
1 3D Studio Max program with 3D drawing and architectural visualization features, 3D Studio Max program features, Screen editing commands, Object selection operations, Transforms, Standard and Extended objects Expression
2 Drawing with object, Drawing with objects, Material settings Lecture, problem solving
3 Introduction to modeling and modifier use, object modeling using modifiers, parametric modeling and polygon modeling techniques Lecture, problem solving
4 Using lines, Drawing three-dimensional objects from lines, Drawing lines and drawing space Lecture, problem solving
5 Using lines, Drawing three-dimensional objects from lines, Drawing lines and drawing space Lecture, problem solving
6 Equipping spaces with material / coating and lighting Lecture, problem solving
7 Project transfer and 3D rendering from other CAD program Lecture, problem solving
8 mid-term exam
9 Project transfer and 3D rendering from other CAD program Lecture, problem solving
10 Vray render settings and material types Lecture, problem solving
11 Render receiving process Lecture, problem solving
12 Animation Lecture, problem solving
13 Animation Lecture, problem solving
14 Animation Lecture, problem solving
15 Vray render settings and material types Lecture, problem solving
16 final exam
Recommend Course Book / Supplementary Book/Reading
1 Kambur, N. (2014). 3D Studio Max ile Görselleştirme, Seçkin Yayıncılık.
2 Dündar, S. K. (2013). Üç boyutlu (3D) animasyon çalışmalarında gerçekçilik kavramının incelenmesi ve bir uygulama çalışması.
Required Course instruments and materials
Course book, laptop computer, projector

Assessment Methods
Type of Assessment Week Hours Weight(%)
mid-term exam 8 1 10
Other assessment methods
1.Oral Examination
2.Quiz
3.Laboratory exam
4.Presentation
5.Report
6.Workshop
7.Performance Project 6 12 30
8.Term Paper
9.Project
final exam 16 1 60

Student Work Load
Type of Work Weekly Hours Number of Weeks Work Load
Weekly Course Hours (Theoretical+Practice) 2 14 28
Outside Class
       a) Reading 1 2 2
       b) Search in internet/Library 2 2 4
       c) Performance Project 2 9 18
       d) Prepare a workshop/Presentation/Report 0
       e) Term paper/Project 0
Oral Examination 0
Quiz 0
Laboratory exam 0
Own study for mid-term exam 3 6 18
mid-term exam 1 1 1
Own study for final exam 3 6 18
final exam 1 1 1
0
0
Total work load; 90